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Add makefile and config for Staryu lite version

old_master
Kai Ryu 9 years ago
parent
commit
46af53f1cc
3 changed files with 326 additions and 0 deletions
  1. 157
    0
      keyboard/staryu/Makefile_lite
  2. 80
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      keyboard/staryu/config_lite.h
  3. 89
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      keyboard/staryu/keymap_lite.c

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keyboard/staryu/Makefile_lite View File

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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = staryu_lite_lufa

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .

# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
backlight.c \
ledmap.c \
light_ws2812.c \
rgb.c

ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_lite.c $(SRC)
endif


CONFIG_H = config_lite.h


# MCU name
#MCU = at90usb1287
MCU = atmega16u2

# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096

# Additional definitions from command line
ifdef DEFS
OPT_DEFS += $(foreach DEF,$(DEFS),-D$(DEF))
endif

# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
#CONSOLE_ENABLE = yes # Console for debug(+400)
#COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
#USB_6KRO_ENABLE = yes # USB 6key Rollover
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
#PS2_USE_USART= yes
#PS2_USE_BUSYWAIT = yes
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
KEYMAP_IN_EEPROM_ENABLE = yes # Read keymap from eeprom
#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight
FADING_LED_ENABLE = yes # Enable fading backlight
BREATHING_LED_ENABLE = yes # Enable breathing backlight
#LEDMAP_ENABLE = yes # Enable LED mapping
#LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom


# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

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keyboard/staryu/config_lite.h View File

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/*
Copyright 2015 Kai Ryu <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H


/* USB Device descriptor parameter */
#define VENDOR_ID 0x8133
#define PRODUCT_ID 0x0120
#define DEVICE_VER 0x0103
#define MANUFACTURER Noukensha
#define PRODUCT Staryu
#define DESCRIPTION t.m.k. keyboard firmware for Staryu

/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 5

/* keymap in eeprom */
#define FN_ACTIONS_COUNT 32
#define KEYMAPS_COUNT 32

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* number of backlight levels */
#define BACKLIGHT_LEVELS 8

/* number of LEDs */
#define LED_COUNT 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)


/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

#endif

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keyboard/staryu/keymap_lite.c View File

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/*
Copyright 2015 Kai Ryu <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "keymap_common.h"

// Default
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Keymap 0
* ,-----------.
* | |Up |Fn0|
* |---+---+---|
* |Lef|Dow|Rig|
* `-----------'
*/
KEYMAP( UP, FN0, LEFT,DOWN,RGHT ),
/* Keymap 1
* ,-----------.
* | |PgU|Fn1|
* |---+---+---|
* |Hom|PgD|End|
* `-----------'
*/
KEYMAP( PGUP,FN1, HOME,PGDN,END ),
/* Keymap 2
* ,-----------.
* | |Sel|Fn2|
* |---+---+---|
* |Pre|Pla|Nex|
* `-----------'
*/
KEYMAP( MSEL,FN2, MPRV,MPLY,MNXT ),
/* Keymap 3
* ,-----------.
* | |Fn5|Fn3|
* |---+---+---|
* |Fn6|Fn4|Fn7|
* `-----------'
*/
KEYMAP( FN5, FN3, FN6, FN4, FN7 ),
};

/*
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
[0] = ACTION_DEFAULT_LAYER_SET(1),
[1] = ACTION_DEFAULT_LAYER_SET(2),
[2] = ACTION_DEFAULT_LAYER_SET(3),
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_BACKLIGHT_TOGGLE(),
[5] = ACTION_BACKLIGHT_STEP(),
[6] = ACTION_BACKLIGHT_DECREASE(),
[7] = ACTION_BACKLIGHT_INCREASE()
#endif
};

#ifdef KEYMAP_IN_EEPROM_ENABLE
uint16_t keys_count(void) {
return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS;
}

uint16_t fn_actions_count(void) {
return sizeof(fn_actions) / sizeof(fn_actions[0]);
}
#endif