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Kai Ryu 08d721de8a gh60: Update backlight to match new APIs 7 年前
..
Makefile Change to match new repository structure 8 年前
Makefile.pjrc Change to match new repository structure 8 年前
README.md Spellchecking keyboard README files. 10 年前
backlight.c gh60: Update backlight to match new APIs 7 年前
config.h gh60: Update backlight to match new APIs 7 年前
keymap_common.c Merge remote-tracking branch 'upstream/master' 9 年前
keymap_common.h Implement a tricky esc function for GH60 9 年前
keymap_hasu.c Add SpaceFN layout to gh60 10 年前
keymap_hhkb.c Add HHKB keymap file on gh60 10 年前
keymap_plain.c Add new keymap management on gh60 10 年前
keymap_poker.c A sample implementation of keymap-in-eeprom 10 年前
keymap_poker2.c Implement keypad 00 macro for GH60 9 年前
keymap_poker_bit.c Add new keymap management on gh60 10 年前
keymap_poker_set.c Add new keymap management on gh60 10 年前
keymap_spacefn.c Add SpaceFN layout to gh60 10 年前
led.c Experimental implement of led mapping for GH60 9 年前
led_matrix.c Merge branch 'master' into led_matrix 10 年前
ledmap.c Improve ledmap feature 9 年前
matrix.c Add PS2 mouse support for gh60 10 年前

README.md

GH60 keyboard firmware

DIY compact keyboard designed and run by komar007 and Geekhack community.

  • Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)

GH60 Resources

Build

Move to this directory then just run make like:

$ make

Use make -f Makefile.pjrc if you want to use PJRC stack but I find no reason to do so now.

Keymap

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named keymap_<name>.c and see keymap document(you can find in top README.md) and existent keymap files.

To build firmware binary hex file with a certain keymap just do make with KEYMAP option like:

$ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]

1 Poker

keymap_poker.c emulates original Poker layers while both keymap_poker_bit.c and keymap_poker_set.c implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.

Fn + Esc = `
Fn + {left, down, up, right}  = {home, pgdown, pgup, end}

1.0 Default layer

,-----------------------------------------------------------.
|  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
|-----------------------------------------------------------|
|Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
|-----------------------------------------------------------|
|Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
|-----------------------------------------------------------|
|Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt |      Space             |Fn  |Gui |App |Ctrl|
`-----------------------------------------------------------'

1.1 Poker Fn layer

,-----------------------------------------------------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
|-----------------------------------------------------------|
|     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|     |
|-----------------------------------------------------------|
|      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
|-----------------------------------------------------------|
|        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|   Up     |
|-----------------------------------------------------------|
|    |    |    |         FnS            |Fn  |Left|Down|Righ|
`-----------------------------------------------------------'

2. Plain

Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. See keymap_plain.c for detail.

1.0 Plain Default layer

,-----------------------------------------------------------.
|Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
|-----------------------------------------------------------|
|Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
|-----------------------------------------------------------|
|Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
|-----------------------------------------------------------|
|Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'

3. Hasu

This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See keymap_hasu.c for detail.

4. SpaceFN

This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See keymap_spacefn.c and SpaceFN discussion.

4.0 Default layer

,-----------------------------------------------------------.
|Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
|-----------------------------------------------------------|
|Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
|-----------------------------------------------------------|
|Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
|-----------------------------------------------------------|
|Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt |      Space/Fn          |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'

4.1 SpaceFN layer

,-----------------------------------------------------------.
|`  | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
|-----------------------------------------------------------|
|     |   |   |   |   |   |   |Hom|Up |End|Psc|Slk|Pau|Ins  |
|-----------------------------------------------------------|
|      |   |   |   |   |   |PgU|Lef|Dow|Rig|   |   |        |
|-----------------------------------------------------------|
|        |   |   |   |   |Spc|PgD|`  |~  |   |   |          |
|-----------------------------------------------------------|
|    |    |    |            Fn          |    |    |    |    |
`-----------------------------------------------------------'

5. HHKB

keymap_hhkb.c emulates original HHKB layers.

5.0: Default layer

,-----------------------------------------------------------.
|Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|  `|
|-----------------------------------------------------------|
|Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|Bspc |
|-----------------------------------------------------------|
|Ctrl  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
|-----------------------------------------------------------|
|Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn |
|-----------------------------------------------------------|
|    |Gui |Alt |      Space             |    |Alt |Gui |    |
`-----------------------------------------------------------'

5.1: HHKB Fn layer

,-----------------------------------------------------------.
|Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
|-----------------------------------------------------------|
|Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |     |
|-----------------------------------------------------------|
|      |VoD|VoU|Mut|Ejc|   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
|-----------------------------------------------------------|
|        |   |   |   |   |   |  +|  -|End|PgD|Dow|      |   |
|-----------------------------------------------------------|
|    |    |    |                        |    |    |    |    |
`-----------------------------------------------------------'