- Almost never needed
- However, some keyboards exhibit odd strobing behaviours (pressing two keys at once with a single key)
- Setting to around 10 us tends to fix the issue
- Each scan module now has a current change callback which passes the available current as a parameter
- No longer attempts to use the max 500 mA immediately, starts with 100 mA then goes to 500 mA after enumeration
- If enumeration fails due to bMaxPower of 500 mA, then attempt again at 100 mA (might also be possible to go even lower to 20 mA in certain cases)
- Now working with the Apple Ipad (no over-power messages)
- Fixed Wake-up behaviour on Apple Ipad (and likely other iOS devices)
- More effecient set_feature/clear_feature handling (device handler)
- Initial power handling via Interconnect (still needs work to get it more dynamic)
- Rx buffers weren't fast enough, had to use DMA :D
- Basic LCD remote capabilities are working, single node
- Multi-node broadcast seems to have a bug still
- DMA ring buffer allowed for significant processing simplification
* There is an overrun risk, but the buffer is large and generally there isn't too much data being sent (just very quickly)
- Split out LCD layer stack capability into itself and an "exact" version used for updating remote nodes
- Uses expiry timer to decide on when to allow a state change
- Initial state transitions are unaffected
- Use MinDebounceTime define in kll to configure
- ms granularity
By default:
DebounceThrottleDiv = 0;
This is the default infinity behaviour right now (may be changed in the future).
Increasing DebounceThrottleDiv will increase the scan rate divider.
DebounceThrottleDiv = 1; # Scans half as much
DebounceThrottleDiv = 2; # Scans a quarter as much
DebounceThrottleDiv = 3; # Scans an eigth as much
etc.
For ARM based uCs (like the Infinity) the maximum divider is 32.
Can be specified from any .kll file
DebounceDivThreshold = 0xFFFFFFFF
Sets to max debounce, default is 0xFFFF.
The 0xFFFFFFFF is about a 2x longer debounce
The max requires more ram (as it uses 32 bit variables instead of 16).
Added support for submodule capabilities files.
- It's possible to get even more, but this is probably as far as I'll go
- PROGMEM is really annoying to use, and makes the code look like ass
- Now the Teensy 2++ should have enough RAM to use PartialMap easily
- Changed static variables to const that should have been const
- Updated CMake files to prepare for MCHCK custom bootloader
- Changed the USB ID numbers and ID number for bootloader
- Only generate DFU or Teensy binary image, not both
- Fixed RAM and FLASH calculator
- Added missing license in delay.c/h (much of it was taken from Teensy source though I've changed a bunch of it)
- Prepared mk20dx.c for upcoming bootloader addition
- mk20dx.h cleanup
- Reduced the MCHCK based flash size for the application image (bootloader changes requires more flash space)
- Fixed bugs in macro.c
- Added keyHold cli command
- Added show pending events debug message for PartialMap macro module