- Maintains a sleep state variable (may be able to use as a signal in the future)
- On the first keypress, hold the RESUME signal for 10 ms (spec says between 1 and 15 ms)
- Removed some messages that were affecting sleep state
- Odd that this went unnoticed for sooooo long
- Fixes Mac OSX issue where keyboard freezes/hangs on a reboot
- Also adding missing code for usbMuxUart
- Still very basic (lots of room for improvement)
- Capability format will likely change at some point
- 16 bit movement control, however repeat rate limits usability (will need KLL 0.4 to make better)
- Full Mouse support will have to wait for KLL 0.6
* This will include dynamic HID descriptor generation for many wheels and axis depending on the KLL needs
- HID descriptor is currently limited to 8 buttons
- Technically mouse movement also works (tested by accident), but it's disable for now (needs some API thought)
- Adding additional udev rules
- Added KRO mode default define
- clang.c includes necessary functions to make clang compiler work (tested on teensy 3.1)
- Added support code to generate a compile_commands.json for clang-tidy
* Updates the symlink whenever cmake or make is called (Unix OSs only)
- Each scan module now has a current change callback which passes the available current as a parameter
- No longer attempts to use the max 500 mA immediately, starts with 100 mA then goes to 500 mA after enumeration
- If enumeration fails due to bMaxPower of 500 mA, then attempt again at 100 mA (might also be possible to go even lower to 20 mA in certain cases)
- Now working with the Apple Ipad (no over-power messages)
- Fixed Wake-up behaviour on Apple Ipad (and likely other iOS devices)
- More effecient set_feature/clear_feature handling (device handler)
- Initial power handling via Interconnect (still needs work to get it more dynamic)
In situations where `ls` colors directories incorrectly, the `$module`
variable contains unprintable characters. This causes directories to be
impossible to `cd` into normally, and is generally a pain.
The example scripts include hardcoded values that
do not work for everyone. Instead of requiring the
files to be edited (and dirtying the git tree),
allow them to take command-line arguments.
Also adds better guidance for Mac OSX virtual
serial ports.
The compilation process itself doesn't take very long, but it's weird to
let it continue trying to build when we've encountered an error worthy
of changing cmake/make's return codes. This gives clear indication of a
failed build as the last line of the script's output.