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keybrd/tutorials/tutorial_6_active_high.md
2016-07-17 20:03:03 -06:00

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Tutorial 6 - Active high
=========================
This tutorial pulls together several concepts needed to understand active state in the context of a keyboard.
Skip to the end of this tutorial if you just want to copy an active-high keyboard.
## Pull-up resistors
There are many sources that explain "pull-up resistors", so I won't repeat it here.
Here is a [good tutorial on Pull-up Resistors](https://learn.sparkfun.com/tutorials/pull-up-resistors/what-is-a-pull-up-resistor).
## Active low
All the preceding breadboard keyboards in this tutorial series have used active low with internal pull-up resistors.
"Active low" means that if a switch is pressed (active state), the read pin is low.
When the switch is released (inactive state), the pull-up resistor pulls the read pin high.
Active low requires pull-up resistors.
The following table traces the strobe current from left to right (0 is ground, 1 is power).
If the switch is closed, the strobe current passes through the switch and pulls the read pin low.
If the switch is open, the pull-up resistor pulls the read pin high.
|Strobe pin on | Diode orientation | Switch position | Pull resistor | Read pin state |
|:------------:|:------------------:|:---------------:|:-------------:|:---------------:|
| 0 | cathode -:<- anode | close | 1 pull-up | 0 active low |
| 0 | cathode -:<- anode | open | 1 pull-up | 1 inactive high |
Arduino boards have internal pull-up resistors, which saves on parts and labor compared to manually adding external pull resistors.
If you are designing a keyboard, go with active low.
To make a keyboard active low:
* Use internal pull-up resistors if the IC has them
* Orient diodes with cathode (banded end) towards the write pins (row)
* Define strobe on and off in the sketch like this:
```
const bool Scanner_uC::STROBE_ON = LOW;
const bool Scanner_uC::STROBE_OFF = HIGH;
```
## Active high
"Active high" means that if a switch is pressed (active), the read pin is high.
When the switch is released (inactive), the pull-down resistor pulls the read pin low.
Active high requires pull-down resistors.
The following table traces the strobe current from left to right (0 is ground, 1 is power).
If the switch is closed, the strobe current passes through the switch and pulls the read pin high.
If the switch is open, the pull-up resistor pulls the read pin low.
|Strobe pin on | Diode orientation | Switch position | Pull resistor | Read pin state |
|:------------:|:------------------:|:---------------:|:-------------:|:---------------:|
| 1 | anode ->:- cathode | close | 0 pull-down | 1 active high |
| 1 | anode ->:- cathode | open | 0 pull-down | 0 inactive low |
Arduino boards do not have internal pull-down resistors.
If you want to use active low, you will have to add external pull-down resistors to the read pins.
To make a keyboard active high:
* Add an external 10k pull-down resistor to each read pin
* Orient diodes with cathode (banded end) towards the read pins
* Define strobe on and off in the sketch like this:
```
const bool Scanner_uC::STROBE_ON = HIGH;
const bool Scanner_uC::STROBE_OFF = LOW;
```
## Making an active-high keyboard
This tutorial converts the basic breadboard keyboard from tutorial 1 to active high.
By comparing the above tables, one can see what changes need to be made:
* add external pull-down resistors to the read pins
* flip the diodes so that the cathode (banded end) are towards the read pins
* swap the STROBE_ON and STROBE_OFF values
The red bus is grounded.
The pull-down resistors plug into the red bus and column read pins.
The [keybrd_6_active_highsketch.ino](keybrd_6_active_high/keybrd_6_active_high.ino) is the tutorial 2 sketch with STROBE_ON and STROBE_OFF values swapped.
![pull_down_resistors.JPG](keybrd_6_active_high/pull_down_resistors.JPG "Active-high diodes and pull-down resistors")