- Changing default name from defaultMap.kll to scancode_map.kll
- Old name of defaultMap.kll will still work (and is the final fallback)
- Updated all the main projects to use the new name
- Updated BETKB (not entirely finished, but mostly complete)
- Added sub-use of interconnect scancode cache for converters
- Added infinity_led.bash
No behaviour changes, just restructuring.
- Adds proper flashMode support for all keyboards and microcontrollers (usb and serial)
- flashModeEnabled must be set to 1 otherwise it will only show an error
* This is on purpose (somewhat dangerous feature as it allows remote flashing)
- Capability cleanup
- Supports up to 255 slave nodes (you'll run into ScanCode limitations before then)
- Requires most recent kll compiler update
- Additional debugging output and stats counters
- Noise and parity checking
- Fixed TxFIFO issue when sending buffers larger than the FIFO
- Cleaned up defaultMap.kll
- Added ScanCode caching (reduces interconnect traffic significantly)
- Interconnect module code is conditionally compiled into PartialMap module if required
- Still some issues
- Will require some changes to MatrixARM and PartialMap
* Currently state information is passed around too frequently
* Needs to be reduced to state changes only
* Keyboard interconnect using two uarts
* Supports daisy chain addressing using a master/slave direction communication scheme
- Still needs more testing
- Functions have been tested alone to be generally working
Use a consistent standard - Tabs in front for indenting, spaces after for anything else. This way everything stays nice and lined up while also letting users change there prefered indent level. Most of the new files from Haata where already in this format.
- It's possible to get even more, but this is probably as far as I'll go
- PROGMEM is really annoying to use, and makes the code look like ass
- Now the Teensy 2++ should have enough RAM to use PartialMap easily
- Only keep state for the scan code that are available for the layer
- Also properly implemented scan code range checking (was not done before, only worked because the KLL compiler was well behaved)
- Automatically downloads the kll compiler if not found
- Added capability files to each of the module that currently have them
- Split modules.cmake so kll.cmake could influence build targets (also needs info from modules.cmake)
- Updated .gitignore for kll compiler directory
- Added documentation on how to manipulate layouts using CMakeLists.txt
- Cleanup of old layout files
- Layers were not disabling because function was only called on press/hold
- Disabled layer shift function on key hold
- Fixed the press/hold/release states for other layer capabilities and USB code send
- Split layer capability into different parts
- Convenience Shift, Latch, Lock
- Keeping the original capability because it also allows specifically turning layers off and is useful for debugging
Tested
------
Single : Single
Single : Combo
Single : Sequence
Combo : Single
Combo : Combo
Combo : Sequence
Sequence : Single
Sequence : Combo
Sequence : Sequence
- Changed static variables to const that should have been const
- Updated CMake files to prepare for MCHCK custom bootloader
- Changed the USB ID numbers and ID number for bootloader
- Only generate DFU or Teensy binary image, not both
- Fixed RAM and FLASH calculator
- Added missing license in delay.c/h (much of it was taken from Teensy source though I've changed a bunch of it)
- Prepared mk20dx.c for upcoming bootloader addition
- mk20dx.h cleanup
- Reduced the MCHCK based flash size for the application image (bootloader changes requires more flash space)
- Fixed bugs in macro.c
- Added keyHold cli command
- Added show pending events debug message for PartialMap macro module