- Changing default name from defaultMap.kll to scancode_map.kll
- Old name of defaultMap.kll will still work (and is the final fallback)
- Updated all the main projects to use the new name
- Updated BETKB (not entirely finished, but mostly complete)
- Added sub-use of interconnect scancode cache for converters
- Added infinity_led.bash
No behaviour changes, just restructuring.
- Supports up to 255 slave nodes (you'll run into ScanCode limitations before then)
- Requires most recent kll compiler update
- Additional debugging output and stats counters
- Noise and parity checking
- Fixed TxFIFO issue when sending buffers larger than the FIFO
- Cleaned up defaultMap.kll
- Added ScanCode caching (reduces interconnect traffic significantly)
- Interconnect module code is conditionally compiled into PartialMap module if required
- Still some issues
- Will require some changes to MatrixARM and PartialMap
* Currently state information is passed around too frequently
* Needs to be reduced to state changes only
* Keyboard interconnect using two uarts
* Supports daisy chain addressing using a master/slave direction communication scheme
- Still needs more testing
- Functions have been tested alone to be generally working
- It's possible to get even more, but this is probably as far as I'll go
- PROGMEM is really annoying to use, and makes the code look like ass
- Now the Teensy 2++ should have enough RAM to use PartialMap easily
- Only keep state for the scan code that are available for the layer
- Also properly implemented scan code range checking (was not done before, only worked because the KLL compiler was well behaved)
- Automatically downloads the kll compiler if not found
- Added capability files to each of the module that currently have them
- Split modules.cmake so kll.cmake could influence build targets (also needs info from modules.cmake)
- Updated .gitignore for kll compiler directory
- Added documentation on how to manipulate layouts using CMakeLists.txt
- Cleanup of old layout files
- Layers were not disabling because function was only called on press/hold
- Disabled layer shift function on key hold
- Fixed the press/hold/release states for other layer capabilities and USB code send
- Split layer capability into different parts
- Convenience Shift, Latch, Lock
- Keeping the original capability because it also allows specifically turning layers off and is useful for debugging
Tested
------
Single : Single
Single : Combo
Single : Sequence
Combo : Single
Combo : Combo
Combo : Sequence
Sequence : Single
Sequence : Combo
Sequence : Sequence
- Changed static variables to const that should have been const
- Updated CMake files to prepare for MCHCK custom bootloader
- Changed the USB ID numbers and ID number for bootloader
- Only generate DFU or Teensy binary image, not both
- Fixed RAM and FLASH calculator
- Added missing license in delay.c/h (much of it was taken from Teensy source though I've changed a bunch of it)
- Prepared mk20dx.c for upcoming bootloader addition
- mk20dx.h cleanup
- Reduced the MCHCK based flash size for the application image (bootloader changes requires more flash space)
- Fixed bugs in macro.c
- Added keyHold cli command
- Added show pending events debug message for PartialMap macro module
- Basic features only (there are still some extra options that can be added)
- Not tested
- ResultMacro processor is complete
- Layer enabling capability not yet complete
- USB Key output capability not yet complete
- Made changes to the capabities/macro data structure to specify the capability arg count in the capability list
- Remove the arg count from the result macro struct (as it is redundant)
- Changed macro/capabilities data structure to index capabilities rather than specify function pointers
- Used an 8 bit array, this reduced the max number of capabities to 255
* Shouldn't be an issue, but this can be addressed if the limit is hit...unlikely though
- Moderate changes to the trigger and result macro data structures
- The debug macro viewers are nearly equivalent to what the main macro processors will do