Can be specified from any .kll file
DebounceDivThreshold = 0xFFFFFFFF
Sets to max debounce, default is 0xFFFF.
The 0xFFFFFFFF is about a 2x longer debounce
The max requires more ram (as it uses 32 bit variables instead of 16).
Added support for submodule capabilities files.
- It's possible to get even more, but this is probably as far as I'll go
- PROGMEM is really annoying to use, and makes the code look like ass
- Now the Teensy 2++ should have enough RAM to use PartialMap easily
- Automatically downloads the kll compiler if not found
- Added capability files to each of the module that currently have them
- Split modules.cmake so kll.cmake could influence build targets (also needs info from modules.cmake)
- Updated .gitignore for kll compiler directory
- Added documentation on how to manipulate layouts using CMakeLists.txt
- Cleanup of old layout files
- Changed static variables to const that should have been const
- Updated CMake files to prepare for MCHCK custom bootloader
- Changed the USB ID numbers and ID number for bootloader
- Only generate DFU or Teensy binary image, not both
- Fixed RAM and FLASH calculator
- Added missing license in delay.c/h (much of it was taken from Teensy source though I've changed a bunch of it)
- Prepared mk20dx.c for upcoming bootloader addition
- mk20dx.h cleanup
- Reduced the MCHCK based flash size for the application image (bootloader changes requires more flash space)
- Fixed bugs in macro.c
- Added keyHold cli command
- Added show pending events debug message for PartialMap macro module
- There are some bugs here:
* Press/Release (this is a keymapping bug, has nothing to do with capsense press/release which is working)
* Some keys give incorrect USB codes
Caveat: The problem is still there. When the averaging kicks in, there is a window of time where keypresses won't register
This fix only delays the window a *really* long time, so the likelihood of hitting the delay is very low.
Each keypress resets the countdown.
- This requires that no strobes are floating.
On Rev. 0.4, pins D1 and D0 of the teensy must be manually connected to GND
On Rev. 0.2, when not using the 18 pin connector, pin C6 and C7 must be manually connected to GND
- Added a problem keys cli command, this is very useful to see which keys were disabled at startup because they looked like test points
(the fastest way to get the keys to re-enable is to take off a keycap and jiggle the spring)
- Removed 'Zombie' code
- Still a bit of iffiness with the averaging algorithm (should be looked at again)
- Added more CLI debugging (averaging and press/debounce)
- Tried to add auto cmake reset...so far unsuccessful
- Ported MBC-55X (was used to test compilers)
- Disabled in-source builds, to prevent CMake from shooting itself in the foot.
- Code should be working, but much is untested
- All of the old modules will need to update and use the new DefaultMap keymap
- There might still be some naming conflicts with some Scan Modules
- Includes serial putchar and getchar cleanup (overall)
- Moved avr-capsense to DPH (renaming)
- Basic cleanup for including CLI on the avr architecture
- Any keys that exceed the high average are temporarily disabled
- If the sense value goes below the initial average sense, it is re-enabled
- Even works if *many* keys are pressed initially
- Still needs a bit of detection of consistent high keys that sometimes sneak below the threshold
(May be able to have an elastic threshold that could deal with this)
- Removed dead code (and redundant calculations)
- Added debounce mechanism, currently looks for 5 consecutive scans
- Temporarily disabled the test point strobe on the kishsaver (spams debug messages, and not useful anymore; needs to be addressed before strobe detection is implemented though)
- Reorganized code to cleanup the main scan loop function